Monday, April 30, 2012

Untethered Jailbreak iOS 5.1

Hacker, pod2g, tweeted that he found 2 big vulnerabilities. But he quickly tweeted to keep it secret. This probably to avoid Apple from closing the security hole in their next firmware update.



- Posted using BlogPress from my iPad

Thursday, April 26, 2012

Guest Post: Wondershare PDF Editor

Guest post by Catherine Lee

In the business world the most widely used format for sending and receiving data is the PDF. To edit PDF documents, we need to have an editor specially created for editing PDF documents. Wondershare PDF Editor is a very useful tool used for editing PDF files easily and efficiently by using a set of intelligent algorithms. It enables users to edit PDF files like they would using a word processor, with a simple user interface. The user can understand the program easily and use this it for any business purpose. Currently in the market, there are several PDF Editors available. But how is Wondershare PDF editor different than all the others out there? 

 PDF Editor
The difference between other editors and Wondershare is having the functionality of more expensive Nitro or Adobe products, nested within a scaled-down, minimalist, more intuitive design framework. You can edit and insert many objects, like images, hyperlinks, and more very easily. 


The main key differences that make Wondershare PDF Editor stand out are:  

  • User friendly interface.
  • Less clutter
  • Every feature offered by the editor is directly available to you. No need to search around the menus.
There are many unique features found in Wondershare PDF Editor. These include:
  • Unique Style Of Annotation:  You can effectively maintain various types of elements with intelligent behavior of Wondershare PDF Editor..
  • The Total Text Editing feature is very useful for editing text, easy alignment, and having the Word environment.
  • Objects like images of any format, links, tables, and more can be easily added, modified and rendered.
  • One click conversion to a Word document of any format (2003, 2007, 2010).
  • Support for 17 languages.
  • You can easily split and merge PDF documents.
The system requirements for running Wondershare PDF Editor are:
  • For Windows: Windows XP/Vista/7 32Bit
  • For Mac: Mac OS X 10.5, 10.6 or 10.7(Lion)

You can get Wondershare PDF Editor at Wondershare.com/pdf-editor. For Windows, it is totally free to use Wondershare PDF Editor beta with full feature for 100 days. You can also download PDF Editor beta to update it to the upcoming paid version for 50% off. For Mac, You can Try or Buy it for $49.95 (Version 1.6.0)

Monday, April 23, 2012

New iPad - New in Kid on the Block (Delivery Date)

Finally received my new iPad on April 23, 2012.
New iPad 3 launched on April 20 (Friday) in Malaysia. Ordered online with free engraving.
It seems that people can now just walk in to any Apple Resellers in Malaysia and buy the new iPad. No need to queue like the previous iPad 1 and iPad 2 launches.
However, the delivery of this purchase from Apple Online is very fast!
I also purchased the Smart Cover.




Apr 23, 201216:44Kul - KULShipment delivered - Kul - KUL
Apr 23, 201214:17Kul - KULWith delivery courier - Kul - KUL
Apr 23, 201209:08Kul - KULShipment on hold - Kul - KUL
Apr 23, 201206:50Kul - KULArrived at delivery facility - Kul - KUL
Apr 23, 201203:57Kul - KULDeparted from facility - Kul - KUL
Apr 23, 201203:57Kul - KULProcessed - Kul - KUL
Apr 22, 201223:51Kul - KULArrived at sort facility - Kul - KUL
Apr 22, 201219:18Szb - SZBClearance processing complete - Szb - SZB
Apr 22, 201209:31Szb - SZBProcessed for clearance - Szb - SZB
Apr 22, 201209:31Szb - SZBClearance delay - Szb - SZB
Apr 21, 201217:51Hhp - HHPClearance processing complete - Hhp - HHP
Apr 21, 201215:56Szx - SZXDeparted from facility - Szx - SZX
Apr 21, 201215:47Szx - SZXProcessed - Szx - SZX
Apr 21, 201214:03Szx - SZXShipment picked up - Szx - SZX








Sunday, April 22, 2012

Nikon D3200 HD-SLR

Nikon D3200 HD-SLR is a new D-SLR camera with super high resolution 24.2-megapixel DX-format CMOS sensor, Full HD (1080p) video recording with full time autofocus (AF), advanced 11-point AF system, Nikon’s EXPEED 3™ image processing engine and 4 frames-per-second (fps) high-speed continuous shooting mode. Nikon D3200 HD-SLR also has native ISO range that extends from ISO 100 to 6400 and can be expanded to a high of ISO 12,800 for extreme low-light situations.
Nikon D3200 HD-SLR features Guide Mode which provides step-by-step photo instructions to capture amazing images, includes six Scene Modes. Photographers can set the Mode Dial to Portrait, Landscape, Child, Sports, Close-Up or Night Portrait.

Friday, April 20, 2012

Fujitsu LIFEBOOK AH532 and LIFEBOOK LH532

Fujitsu LIFEBOOK AH532 are desktop alternative notebook which comes with 2nd Generation Intel Core i3-2350M processor ( 2.3 GHz, 3 MB L3 cache, 1333 MHz FSB), 4 GB (4 GB x1); DDR3 1333 MHz SDRAM memory upgradeable to max. 16 GB (8 GB x 2), LCD 15.6 Crystal View Wide XGA HD Display, Intel HD Graphics 3000 with up to 1.7 GB of shared video memory, HD webcam and digital microphone, wirelessly stream to the TV with Intel WiDi technology.




Fujitsu LIFEBOOK LH532 powered by 2nd Generation Intel Core™ i3-2350M Processor (2.3 GHz, 3 MB L3 cache, 1333 GHz FSB) featuring 4 GB (4 GB x1); DDR3 1333 MHz SDRAM memory upgradeable to max. 16 GB (8 GB x 2), 14.0 Crystal View Wide XGA HD Display, 750 GB (5400rpm) Serial ATA Hard drive, Intel Centrino Wireless-N 2200 (802.11 BGN), Bluetooth (v4.0 +HS), Intel Wireless Display v3 (WiDi) and Realtek codec ALC269 with 2-channel High-Definition (HD) audio, DTS Boost enhanced audio, stereo speakers.

Wednesday, April 18, 2012

BenQ M32 HD digital camcorder

BenQ M32 digital camcorder comes with high bit rate 1080p Full HD, 23x optical zoom with Electronic Image Stabilization (E.I.S.) by GYRO-Sensor and a magnificent 3.5 touchscreen.  The Auto-Focus lock (AF lock) function complements with Touch AF provides clearer, sharper and more vivid images.

Other features is a wide range of effects that can turn your video creations into artsy movies, vintage black-and-white footage, "Slow Motion Video" to decrease recording speed by 1/4, time-lapse recording to take entrancing video of scenes like a flower blooming, 3 sec. pre-recording, face detection, dual display, dual stream and alternative power supply.

Wednesday, April 11, 2012

Nokia goes all humble and promises fix for Lumia 900 memory management issue


Nokia goes all humble and promises fix for Lumia 900 memory management issue
Nokia has admitted that there's a fault with the Lumia 900 and has promised a fix on 16 April or thereabouts. The phone - which will be fixed before release in the UK on 27 April - was launched in the US with a massive light show and concert in Times Square last week, but since then the company has been inundated with complaints.
The States-wide release of the handset has a software issue, one that can lead to a loss of data connectivity and prevent new Lumia 900 owners from accessing the internet. It has been identified as a memory management problem, and Nokia is now promising a fix.
In fact, the Finnish company is going one step farther, and also offering users the option to swap their handsets entirely, for ones with the update already applied.
And that's not all. As a gesture of goodwill, Nokia is offering $100 of AT&T credit to everyone who bought a Lumia 900 in the US, or will do so up to 21 April. Wowsers. Can you imagine Apple doing something like that?
Those not wanting to take their devices back to the shops will be able to update them via Zune on or around 16 April. As we said before, this issue shouldn't be present by the time the phone hits the UK.
Is this an amazing move by Nokia? Or is it the least you should expect? Let us know in the comments below...

iPhone 5 searched for more than iPhone 4S - Kindle beats them both


iPhone 5 searched for more than iPhone 4S - Kindle beats them both
More people are searching Google for the iPhone 5 than the iPhone 4S, but "Kindle" and "BlackBerry" are far more popular than either. A study on the most-important search terms in the brown goods sector has been published by Greenlight, a company specialising in search and social trends, and it has come up with some interesting findings.
In February, more than 13 million UK searches for consumer electronics were carried out. Greenlight looked specifically at audio and accessories, cameras and camcorders, PCs, laptops and tablets, phones and accessories, and TVs & DVD players.
It found that "Kindle" was the most-queried consumer electronics term, counting for 823,000 searches. "BlackBerry" came next, with 673,000. iPhone 5 was searched for 450,000 times, while iPhone 4S received 368,000 searches.
"iPad" and "iPad 3" also trailed "Kindle" and "Amazon Kindle" in the PCs, laptops and tablets segment. Combined, the Apple devices got 669,000 searches, the Kindles, 1.191 million.
Remarkably, neither Android nor Samsung (in the mobile phone section) made it into the top ten. HTC and Nokia did, with 246,000 and 201,000 searches respectively.
Samsung did do a bit better in the television and DVD player category. "Samsung TV" was second only to "TV" itself, with 40,500 searches.
What product do you search for most? Let us know in the comments below...

Nokia Lumia 610 NFC now official (video)


What looks like an NFC version of the Nokia Lumia 610 was inadvertently leaked yesterday in a video released on the company's own site. The video showed a white model, touted as the Nokia Lumia 610 NFC, being used in the normal way NFC devices are, by capturing a tag on a poster, etc.
Of course, as is the way with such accidental unveilings, the prematurely released video was promptly pulled when Nokia realised its mistake. Just not fast enough for blog Nokia Buff, which managed to cobble together a version of it that's a bit more jerky and with crackly sound. It's good enough, mind, to get the gist.
UPDATE: We've updated with the official video, above.
Not that we have to wait long to see the real version though, Nokia France's communications manager Xavier des Horts has posted a tweet suggesting that the new handset's official unveiling will be later on today.
UPDATE: As predicted, Nokia has now announced the Nokia Lumia 610 NFC. The new handset, which will launch on the Orange network, adds NFC capabilities into the mix, allowing for tag reading and contactless payment. The Nokia 610 NFC becomes the first Windows Phone 7 handset to incorporate the technology.
The Nokia Lumia 610 NFC is pitched towards the more affordable end of the market and you can read our first impressions of the phone when we got hands-on with its non-NFC partner when it launched at Mobile World Congress 2012. The Nokia Lumia 610 NFC will arrive in Q3 2012.
The phone is pictured on the Orange France network and although we haven't had confirmation that it's coming to Orange UK, the network has been showing a great deal of interest in NFC, so we're hopeful. We've asked about the UK release and will update if we find out anything.
Nokia Lumia 610 NFC
Does a NFC-enabled Nokia Lumia 610 float your boat? Let us know in the comments below...

Creative director says Kinect: Star Wars is good enough for true fans


Creative director says Kinect: Star Wars is good enough for true fans. Gaming, Xbox, Microsoft, Xbox 360, Kinect, Interviews, Star Wars, Kinect Star Wars 0


Before Avatar, 3D never really mattered. It was the moment when people started backing the technology for its merits, not just its gimmicks. Now 3D is everywhere, in virtually every TV and built into games on both the PS3 and Xbox 360.

Kinect still feels like it's stuck in the before time: it hasn’t had its Avatar moment. While there have been incredible sales numbers, there has yet to be a title truly worthy of critical acclaim.
Kudo Tsunoda, Microsoft’s creative director of Kinect, begs to differ. Kinect: Star Wars, he says, is going to be the hardware’s breakthrough moment.

"So many people love star wars." says Tsunoda. "There are things that happen in the Star Wars movies that people have always wanted to do."

“It’s super hard to fulfil that Jedi fantasy when you're using the force by pushing a button or moving a lightsaber using an analogue stick. I think that’s why Kinect: Star Wars resonates with so many people and why it's such an exciting title for Kinect as well.

“There really are things that people have wanted to do inside the Star Wars universe that they have never been able to do before because of the technology limitations.”
The problem is, from the reception it’s been getting, Kinect: Star Wars just doesn’t seem to be fulfilling that fantasy. We can’t imagine many fans of the films wanting to dance as Han Solo in the carbonite chamber.

So if Star Wars isn’t going to do it for Kinect, what is? Perhaps that killer app could come from the community? The deluge of hacked devices and cool tweaks applied to the hardware has given it a sort of viral credibility.

A lot of developers look to the community for ways to improve software. Take Epic’s Cliff Bleszinsky. Speaking to him a few months back, he told us that part of the lighting effects in Gears of War 3 had been something he spotted online, created by a small team of code-tinkerers.

“People see stuff on the web but really getting the chance to go and experience it for themselves is what makes it enjoyable and real and really spurs peoples' imaginations on for how they can use it in another context,” says Tsunoda.

“I think that kind of experiential interaction is what really will get people adopting it in other mediums.”

So the more people play with Kinect, the more Microsoft takes notice. It's amazing really that Microsoft doesn’t take issue with so much fiddling with its hardware. The Kinect SDK in particular has opened up the hardware to everyone with a bit of coding knowledge.
“Xbox really has the widest variety of tools behind it in order to have your IP come to life as close as possible to how you envision it in your head,” says Tsunoda.

“It’s one of the reasons that both developers and publishers, and really some of the more mainstream entertainment brands, want to have their IPs come to life on our platform.”
One issue that still plagues the platform however is the size of the space you need to play with Kinect properly. Designed more for the jumbo-size American household, it doesn’t fare so well in a semi-detached Victorian house. We Europeans frequently have to move coffee tables and sofas in order to get the best from Kinect.

“There is just such a wide variety of different things that you can do with Kinect that makes it compelling and working in all different types of scenarios,” says Tsunoda.

“There are games like Kinect sports, where you’re moving around a lot or games like Kinect: Star Wars where you are standing in one place, using your lightsaber and using the force.

“But then you also see things like Mass Effect 3 where you really use voice in a super compelling way.”

This doesn’t fix the fundamental issue of space and the Kinect sensor. There are third-party solutions like that of Nyko, but it’s most likely a flaw we hope to see fixed in the next version of the hardware.

What is interesting is how the hardware is being put to different use by different developers. Even the likes of BioWare has now boarded the Kinect train, using it in Mass Effect 3.

“As with any new technology that comes out, the longer developers have access to it, the more different kinds of experiences they are going to be able to create using it. Mass Effect 3 is a great example, in that maybe it doesn’t make as much sense to have people moving and jumping around.”

Kinect doesn’t just need to be about running around your living room. Its voice control and ability to recognise more subtle body movements, mean games are now turning up which you can play entirely while sitting down. Fable: The Journey springs to mind.

Kinect does away with the controller altogether. In doing so, it removes any sense of touch you could get from a game. In a very basic way, the controller allowed for rumble or force feedback with steering wheels.

“Even in existing game controllers today the sensation of touch that you get through rumble you can use creatively, but I dont think it's the end all, be all of physical interaction.

“I think with Kinect we have done a lot with both visuals and audio to create physical reactions from people when they interact with content. A lot of times you will see people react when they get hit with something in game and their body will react to it in real life like they are actually being hit.”

So how could Kinect change in the future? How could it incorporate different software concepts into a controller-free environment?

“I think that as far as how games are played in the future, there are probably two different areas that we are excited about creatively," says Tsunoda. "One is just starting to build kind of gaming experiences that help teach you real world skills. It’s amazing to me how much you’re actually able to start teaching people something by having them play a game.”

And the second things? Mass Effect 3 showed another innovative way Kinect can be used. Being able to reply to character's questions just by talking is a fairly amazing feature. Kudo agrees.

“I am really excited about the potential for redefining how interactive narrative works through the Kinect technology. I think Mass Effect 3 is awesome and I think we can do a lot more with how people interact with digital characters.

“Communication is not only what you are saying but also your tone of voice or your physical expressions and your body language. I really believe that with Kinect we have a way of doing interactive narrative that makes you more like an actor inside the story. Having a story unfold that is very personal to you makes something unique.”
What do you think of Kinect: Star Wars? Let us know in the comments below ... 

Nikon D700 vs. Nikon D800: Worth the upgrade?


On paper there are two factors to the D800 that scream out at you: 1080p video and a 36 megapixel sensor. For some, these are enough already to warrant a purchase of Nikon’s new full-frame DSLR. Others, however, may be erring on the side of caution at the camera’s £2599 price tag.
The predecessor to the D800, the D700, is a highly formidable camera and more than holds its weight in the stills department against the competition. But it lacks any sort of video whatsoever and has only a 12.1-megapixel sensor. 
Having said that, there are no problems with the resolution of the D700. It's a brilliant low-light camera and more than up to the task of being used as a professional piece of kit. So why buy a D800? Having lived with one for more than a week, we feel we have an answer.

How does it feel?

Build
The D700 is put together rather brilliantly. Its magnesium-alloy weather-sealed body is really tough and has withstood several years of press trips, being bashed about in our bag. The odd downpour hasn’t caused any issues and its 995g weight never really bothered us.
This was until we were handed the D800. Once you pick it up, its 900g weight makes it feel markedly lighter than the D700. There is also a significant difference in the way that every button and dial feels on the camera. Rather than the mushy buttons of the D700, the new Nikon uses a satisfying click for every keypress. Even things like the on/off switch have been beefed-up, presumably to withstand years of hard use. It is very noticeable and gives the D800 a highly premium feel, more along the lines of Nikon’s top-end, full-frame DSLRs.
One downside to this button redesign however is the way that Nikon has moved keys about on the camera. Take, for example, the AF-type selector tool on the back of the D700: this was something we used regularly to switch between full autofocus and manual focus point selection. No longer can you do this without going into a menu on the D800, the space being taken up instead by a switch to change between video and stills - something which could definitely have been put elsewhere.
A dedicated record button on the top of the camera is placed too near the shutter key, making switching accidentally to video commonplace - although you can change its function using the camera’s options. All in all, we like how the controls feel on the D800; we just want them in the same place as on the D700.
Operation
Nikon has been careful to update the menu workings of the D800 without moving too far away from the core of how all its cameras operate. This means that when we picked up the camera for the first time, we were instantly able to navigate to all of our usual settings. The D700 suffered from a slightly 1970s-style menu, looking like one of those early computer programs you used to learn spelling at school. This has been updated for the D700 with higher resolution fonts and an all-round level of polish. Again, it just feels more premium.
The screen has also taken a rather significant jump, going from 3 inches to 3.2 inches. Not a major increase in size, we know, but it appears to be far brighter with better viewing angles and much more saturated colours. It still suffers from viewing problems in bright sunlight but nowhere near as badly as the D700.
The included connectivity options with the D800 blow the D700 out of the water. First up, being able to send video to an external display live using micro-HDMI is very cool. Second, we love that you can record to both SD card and Compact Flash, telling the camera to do things such as send video to SD and stills to CF. It just makes the process of managing images after shooting much easier to handle.
Once we had built up decent muscle memory of the new control layout, it felt just as easy to use as the D700, if not better, thanks to the improved screen and menus. Then again, going back to our older Nikon for a day didn't feel unpleasant, leaving us feeling that, on this basis alone, the design rethink for the D800 really doesn’t warrant a purchase. That is if you already own a full-frame Nikon DSLR. If you don’t it handles better than pretty much any other camera we have used.

How does it shoot?

So now on to the meat of the thing. Whatever anyone tells you, 1080p video or not, the D800 like the D700 before it, is at its core a stills camera. These are top of the range prosumer or even professional-grade cameras. You should be able to take a picture in virtually any situation and be pleased enough with the results that you could sell it to someone.
For us, the D700 has passed this test a long time ago. Its high ISO performance is stunning, full 16-bit RAW images look beautiful and the frame buffer is, most of the time, more than enough for the most kinds of photography. Not once have we found ourselves thinking: “We wish the D700 could do this.”
To impress then, the D800 has its work cut out. Most who will be thinking about buying this camera are the most demanding kind of photographers. They want to be able to shoot in virtually complete darkness with no noise, or blow up images big enough to cover the side of a bus, all the while keeping things wrapped up in a compact and lightweight package. A lot of them may also be considering the 5D MK III, which is a hugely powerful camera. As such in testing the D800 we really made sure we pushed it to its photographic limits.
In the light
Using a combination of lenses, an 85mm f1.4, 14-24mm f2.8, 50mm f1.4 and 35mm f2, we took the D800 with us everywhere. First up was a trip to the park with the Pocket-lint pooch in order to get some daytime shots and test out the autofocus on the dog running.
The full-frame sensors on the D800 and D700 are quite beautiful things. They create a much broader dynamic range while also letting you use a lens to its full capabilities. Take our 35mm f2 for example: it's wider on a full-frame sensor than a DX crop, giving us more room to play with at a lower f-stop. This is very useful indeed, as wide-angle lenses tend to have higher apertures. For video it also makes a big difference, particularly when using our 85mm, which is just too tight on a DX sensor but looks great at f2 on full-frame.
The first difference we noticed between the D700 and D800 when out shooting was when adjusting ISO. It starts at 100 on the D800 and 200 on the 700, but can be scaled down to "low one" and "low two" on the earlier Nikon. Not a major bugbear we know, but it does mean that in bright light you know you are gleaming the maximum amount of detail from the sensor on the D800.
With the 14-24mm stuck on, a very heavy lens indeed, the D800 felt significantly lighter, not causing us the usual backache we get from half an hour of carrying that glass beast around on a D700. We also noticed -particularly when attempting landscape shots - that the viewfinder was a lot brighter and colours appeared more saturated. It's also 100 per cent coverage as opposed to the D700's 95 per cent. This makes a big difference to those who like to compose everything in the finder, which is the majority of professional photographers.
The more shooting we did, the more we noticed how much of an improvement the viewfinder was. It began to annoy us when holding our eyes up to the D700, as images just appeared a bit dull when looking through it. The same could be said for the screen, which in this freakishly good weather we are having, just couldn’t hold up in sunlight compared to the D800.
We know that what you really want to know is the difference that 36-megapixel sensor makes. And that question needs to be attacked in two parts. First, in bright light and second in low light, as the latter situation could pose all sorts of issues for so many pixels. Looking back at snaps shot in the park with both the D700 and D800, the resolution jump really didn’t bother us unless we zoomed in. Some will say it’s useful, as you have more detail to play with should you mess up composition in camera, but most photographers considering buying this camera will likely get it right when they press the shutter. Still it’s nice to have it.
What isn’t so nice is the absurdly huge RAW files that the camera creates, enough to fill our 4GB CF cards in just a few clicks of the shutter. This became such an irritation in fact that we ditched shooting RAW altogether and switched to JPEG. Because of this, shooting to the full potential of the D800’s sensor feels to us like it is reserved for the studio environment, where you have ready access to lots of memory cards. That or you could just blow a ton of cash on 32GB SD and CF cards. So for street shooting, at least in the daytime, it felt like the D700 was more than enough. The cosmetic improvements were definitely nice, but ultimately our D700 did the core job of snapping absolutely fine.
In the dark
This is the part of the comparison we were most excited about. If the D700 could hold up again the D800 in this department, then for most we would think the purchase of the newer model wouldn't be worth it. In order to make things fair as possible, we opted to test the two cameras indoors. It meant we could control the lighting situation a lot better and in theory, push the sensors to their limits.
One of the problems the D800 could face in low light is its 36 megapixel sensor. The higher the resolution, the harder it is for a sensor to cope with high ISO. So if the D800 can match the D700, then that's an incredibly impressive feat. It would also make the camera one of the best-performing high-resolution sensors we have seen. 
So, D700 and D800 on a tripod, we proceeded to shoot the Pocket-lint pooch in various situations. The results were fairly incredible from both cameras. We wanted to make sure things were as sharp as possible, so the 50mm f1.4 was the best choice. Shot at F2, on both cameras maximum ISO settings, detail retained in every image was great. 
The extra resolution however on the D800, particularly when shot in RAW, just gave us that extra space to play with noise cleanup later on in Photoshop. The result was a win for the D800. 
Win aside, we still don't feel the difference between the 700 and 800's performance in this department is enough to warrant a purchase. Unless you are the sort of photographer who shoots everything about 6400 ISO, we just don't see it as a necessary. Then again, if you want the best possible image quality, at any ISO setting, then the D800 takes the win. 
This is quite frankly incredible, given the cameras 36-megapixel sensor size. Nothing can even come close to that kind of performance at that resolution. Then again we are yet to properly test the 22 megapixel Canon 5D MK III, which may find the perfect balance between resolution and ISO performance. 
Video
It wouldn't be fair talking about the D800 without at least giving its video capabilities some mention. The D700 has no means to record moving images whatsoever, so this isn't so much a straight versus, just more something to muse over should you be wanting to make a purchase.
In a word, the video on the D800 is stunning. Check out our full review if you want to find out more about its capabilities. We absolutely love being able to switch to video and just grab a minute or two of footage. Colours look incredible without any tweaking or editing and the ability to select which card video saves to is brilliant. 
Low-light performance is great and things like shutter wobble are kept to a minimum. If you are looking for a way to shoot video on your DSLR and already own a decent body of Nikon lenses, then the D800 is the best in the company's lineup. 

So which to buy?

The D700 we used in this versus is our own. We had been hanging on for many months until the D800 came out, anticipating the delights it would bring to our photographic world. Most Nikon fans have been put through quite a serious amount of gear jealousy as the Canon 5D MK II's video became so commonplace. So the D800 had to impress technically in order to keep Nikon fans happy.
And it most definitely does. The sensor is brilliant, video looks incredible, the finder and screen are a big improvement. The problem is, that if you already own a D700, none of it is so great that the £2599 spend is worth it. Even if you were to flog your D700 and then use the cash to grab the new camera, unless you really, really needed video, we still wouldn't do it.
Which brings us on to our final part of the verdict. If you have an eye for shooting video and already own a few Nikon lenses, the D800 is easily our go to camera in the entire company's product line-up. In fact its so good, we would choose it over the more expensive D3s, simply because its more lightweight. So should you buy one? Well yes and no. Its a yes if you want video and a no if you are stills focused and a D700 owner. If you're rich enough to have a spare £2599, then without hesitation, our advice is: buy it and buy it now. 
 

about gadget review Copyright © 2012 -- Powered by Blogger